新增红色方块
This commit is contained in:
@@ -402,6 +402,16 @@ function buildVectorTicks({
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
function insertPicture(parent, position, modelIndex, groupName) {
|
||||||
|
const ball = ballScene.children[modelIndex].clone(true);
|
||||||
|
ball.pointId = position.id;
|
||||||
|
const point = position.pointData;
|
||||||
|
ball.position.set(...point);
|
||||||
|
ball.userData = {
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/* ========== Draco解压和GLTF加载器 ========== */
|
/* ========== Draco解压和GLTF加载器 ========== */
|
||||||
const dracoLoader = new DRACOLoader().setDecoderPath("/draco/"); // 设置Draco解码器路径
|
const dracoLoader = new DRACOLoader().setDecoderPath("/draco/"); // 设置Draco解码器路径
|
||||||
const gltfLoader = new GLTFLoader().setDRACOLoader(dracoLoader); // GLTF加载器关联Draco
|
const gltfLoader = new GLTFLoader().setDRACOLoader(dracoLoader); // GLTF加载器关联Draco
|
||||||
@@ -499,7 +509,10 @@ export function drawAxes(element, options = {}, ballCallBack) {
|
|||||||
t.wrapS = t.wrapT = THREE.RepeatWrapping;
|
t.wrapS = t.wrapT = THREE.RepeatWrapping;
|
||||||
}
|
}
|
||||||
);
|
);
|
||||||
|
nicoCustomFun(sizeX, sizeZ);
|
||||||
|
|
||||||
const water = new Water(new THREE.BoxGeometry(sizeX, water_height, sizeZ), {
|
const water = new Water(new THREE.BoxGeometry(sizeX, water_height, sizeZ), {
|
||||||
|
|
||||||
// 纹理大小(影响波纹细节)
|
// 纹理大小(影响波纹细节)
|
||||||
textureWidth: 2048, // 可以增加到2048获取更高细节
|
textureWidth: 2048, // 可以增加到2048获取更高细节
|
||||||
textureHeight: 2048,
|
textureHeight: 2048,
|
||||||
@@ -525,9 +538,24 @@ export function drawAxes(element, options = {}, ballCallBack) {
|
|||||||
});
|
});
|
||||||
water.position.set(sizeX / 2, -water_height / 2, sizeZ / 2);
|
water.position.set(sizeX / 2, -water_height / 2, sizeZ / 2);
|
||||||
gridGroup.add(water);
|
gridGroup.add(water);
|
||||||
|
|
||||||
|
|
||||||
scene.userData.waterList.push(water);
|
scene.userData.waterList.push(water);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function nicoCustomFun(sizeX, sizeZ) {
|
||||||
|
const box = new THREE.BoxGeometry(1, 1, 1);
|
||||||
|
const material = new THREE.MeshBasicMaterial({ color: "red" });
|
||||||
|
const mesh = new THREE.Mesh(box, material);
|
||||||
|
for (let i = 0; i <= 5; i++) {
|
||||||
|
const clone = mesh.clone(true);
|
||||||
|
clone.position.set(sizeX / 5 * i, 0, 0);
|
||||||
|
const clone2 = clone.clone(true);
|
||||||
|
clone2.position.set(0, 0, sizeZ / 5 * i);
|
||||||
|
gridGroup.add(clone);
|
||||||
|
gridGroup.add(clone2);
|
||||||
|
}
|
||||||
|
}
|
||||||
// 根据配置添加每个面上的网格线
|
// 根据配置添加每个面上的网格线
|
||||||
// const color = 0xffffff, // 0x244b78 2d578a
|
// const color = 0xffffff, // 0x244b78 2d578a
|
||||||
const color = 0x2d578a,
|
const color = 0x2d578a,
|
||||||
|
|||||||
Reference in New Issue
Block a user