156 lines
4.9 KiB
Python
156 lines
4.9 KiB
Python
#!/usr/bin/env python3
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"""
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运行光路可视化脚本
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使用Blender生成光学系统光路模型
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使用方法:
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1. 确保已安装Blender
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2. 运行此脚本: python run_light_path.py
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输出文件:
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- light_path_model.blend - Blender工程文件
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- light_path_model.glb - Web友好格式
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- light_path_render.png - 渲染图像
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"""
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import subprocess
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import sys
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import os
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import platform
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def find_blender():
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"""查找Blender可执行文件"""
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system = platform.system()
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common_paths = []
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if system == "Windows":
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common_paths = [
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r"C:\Program Files\Blender Foundation\Blender 3.6\blender.exe",
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r"C:\Program Files\Blender Foundation\Blender 4.0\blender.exe",
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r"C:\Program Files\Blender Foundation\Blender 4.1\blender.exe",
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r"C:\Program Files (x86)\Blender Foundation\Blender 3.6\blender.exe",
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]
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elif system == "Darwin": # macOS
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common_paths = [
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"/Applications/Blender.app/Contents/MacOS/Blender",
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"/usr/local/bin/blender",
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]
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elif system == "Linux":
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common_paths = [
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"/usr/bin/blender",
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"/usr/local/bin/blender",
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"/snap/bin/blender",
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]
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# 首先尝试从PATH中找到blender
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try:
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result = subprocess.run(["which", "blender"], capture_output=True, text=True)
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if result.returncode == 0:
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return result.stdout.strip()
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except:
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pass
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# 尝试常见路径
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for path in common_paths:
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if os.path.exists(path):
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return path
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return None
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def run_light_path_script():
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"""运行光路可视化Blender脚本"""
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blender_path = find_blender()
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if not blender_path:
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print("❌ 错误:未找到Blender安装")
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print("\n请确保已安装Blender并且可以从命令行访问")
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print("下载地址: https://www.blender.org/download/")
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return False
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print(f"✅ 找到Blender: {blender_path}")
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# 检查必要文件
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script_path = os.path.abspath("light_path_blender.py")
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if not os.path.exists(script_path):
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print(f"❌ 错误:未找到脚本文件 {script_path}")
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return False
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json_path = os.path.abspath("miao_light_path_tsingtao.json")
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if not os.path.exists(json_path):
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print(f"❌ 错误:未找到光路数据文件 {json_path}")
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return False
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print("🚀 开始运行光路可视化脚本...")
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print("这可能需要几分钟时间,请耐心等待...")
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try:
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# 运行Blender脚本
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cmd = [
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blender_path,
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"--background", # 后台运行
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"--python", script_path
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]
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result = subprocess.run(cmd, capture_output=True, text=True, timeout=600) # 10分钟超时
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if result.returncode == 0:
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print("✅ 光路可视化脚本执行成功!")
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print("\n输出信息:")
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print(result.stdout)
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# 检查生成的文件
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expected_files = [
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"light_path_model.blend",
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"light_path_model.glb",
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"light_path_render.png"
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]
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print("\n📁 生成的文件:")
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for filename in expected_files:
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if os.path.exists(filename):
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size = os.path.getsize(filename)
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print(f"✅ {filename} ({size:,} bytes)")
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else:
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print(f"❌ {filename} (未找到)")
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return True
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else:
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print("❌ 光路可视化脚本执行失败")
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print("错误输出:")
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print(result.stderr)
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if result.stdout:
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print("标准输出:")
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print(result.stdout)
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return False
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except subprocess.TimeoutExpired:
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print("❌ 脚本执行超时(超过10分钟)")
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return False
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except Exception as e:
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print(f"❌ 执行时出错: {e}")
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return False
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def main():
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print("🎨 光学系统光路可视化")
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print("=" * 40)
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print("使用Blender生成3D光路模型")
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print()
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if run_light_path_script():
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print("\n🎉 任务完成!")
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print("\n您可以:")
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print("1. 使用Blender打开 light_path_model.blend 文件进行编辑")
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print("2. 在Web浏览器中查看 light_path_model.glb 文件")
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print("3. 查看渲染图像 light_path_render.png")
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print("\n光路模型特点:")
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print("- 每条光路使用不同颜色区分")
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print("- 发光材质效果,更真实的光线表现")
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print("- 3D曲线表示,支持多角度查看")
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print("- 自动调整相机位置以最佳角度展示")
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else:
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print("\n❌ 任务失败,请检查错误信息")
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sys.exit(1)
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if __name__ == "__main__":
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main()
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