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nicomacbookpro
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#!/usr/bin/env python3
"""
运行脚本 - 使用Blender生成3D光学系统模型
使用方法:
1. 确保已安装Blender
2. 运行此脚本: python run_blender.py
输出文件:
- optical_system.obj - 3D模型文件
- optical_system.glb - Web友好格式
- optical_system.blend - Blender工程文件
- optical_system_render.png - 渲染图像
"""
import subprocess
import sys
import os
import platform
def find_blender():
"""查找Blender可执行文件"""
system = platform.system()
common_paths = []
if system == "Windows":
common_paths = [
r"C:\Program Files\Blender Foundation\Blender 3.6\blender.exe",
r"C:\Program Files\Blender Foundation\Blender 4.0\blender.exe",
r"C:\Program Files (x86)\Blender Foundation\Blender 3.6\blender.exe",
]
elif system == "Darwin": # macOS
common_paths = [
"/Applications/Blender.app/Contents/MacOS/Blender",
"/usr/local/bin/blender",
]
elif system == "Linux":
common_paths = [
"/usr/bin/blender",
"/usr/local/bin/blender",
"/snap/bin/blender",
]
# 首先尝试从PATH中找到blender
try:
result = subprocess.run(["which", "blender"], capture_output=True, text=True)
if result.returncode == 0:
return result.stdout.strip()
except:
pass
# 尝试常见路径
for path in common_paths:
if os.path.exists(path):
return path
return None
def run_blender_script():
"""运行Blender脚本"""
blender_path = find_blender()
if not blender_path:
print("❌ 错误未找到Blender安装")
print("\n请确保已安装Blender并且可以从命令行访问")
print("下载地址: https://www.blender.org/download/")
return False
print(f"✅ 找到Blender: {blender_path}")
script_path = os.path.abspath("toModel.py")
if not os.path.exists(script_path):
print(f"❌ 错误:未找到脚本文件 {script_path}")
return False
json_path = os.path.abspath("e8caffb4622e03b1495bbc1ed13fce13.json")
if not os.path.exists(json_path):
print(f"❌ 错误未找到JSON数据文件 {json_path}")
return False
print("🚀 开始运行Blender脚本...")
print("这可能需要几分钟时间,请耐心等待...")
try:
# 运行Blender脚本
cmd = [
blender_path,
"--background", # 后台运行
"--python", script_path
]
result = subprocess.run(cmd, capture_output=True, text=True, timeout=300)
if result.returncode == 0:
print("✅ Blender脚本执行成功")
print("\n输出信息:")
print(result.stdout)
# 检查生成的文件
expected_files = [
"optical_system.obj",
"optical_system.glb",
"optical_system.blend",
"optical_system_render.png"
]
print("\n📁 生成的文件:")
for filename in expected_files:
if os.path.exists(filename):
size = os.path.getsize(filename)
print(f"{filename} ({size:,} bytes)")
else:
print(f"{filename} (未找到)")
return True
else:
print("❌ Blender脚本执行失败")
print("错误输出:")
print(result.stderr)
if result.stdout:
print("标准输出:")
print(result.stdout)
return False
except subprocess.TimeoutExpired:
print("❌ 脚本执行超时超过5分钟")
return False
except Exception as e:
print(f"❌ 执行时出错: {e}")
return False
def main():
print("🎨 Blender 3D光学系统建模脚本")
print("=" * 40)
if run_blender_script():
print("\n🎉 任务完成!")
print("\n您可以:")
print("1. 使用Blender打开 optical_system.blend 文件进行编辑")
print("2. 在3D软件中导入 optical_system.obj 文件")
print("3. 在Web浏览器中查看 optical_system.glb 文件")
print("4. 查看渲染图像 optical_system_render.png")
else:
print("\n❌ 任务失败,请检查错误信息")
sys.exit(1)
if __name__ == "__main__":
main()